It’s an incredibly clever game, but also not one to beat you over the head with just how clever it is.Īccording to the press release, there are new puzzles slotted in along the way too, though having not played the original release I’m not sure which they are. Again, Pillow Castle takes several opportunities to mess with us here – and these are further examples of the need to go in without prior knowledge. It’s a deceptively clever mechanic, both technically and in puzzle design, and is used for progression on just the right amount of occasions – though a few more wouldn’t have gone amiss. Throughout its 3 or so hour runtime, I never got bored of flipping an object around, filling the screen one second, then shrinking it to fit in the palm of my hand the next. That’s not to say that mechanic gets old, of course. The Stanley Parable comes to mind as another inspiration, though Superliminal is not as free flowing as that title (but then, what is). Almost constantly I was amazed at how Pillow Castle managed to subvert my expectations and turn what might have been a one note mechanic into a procession of wonderfully designed scenarios. Surreal tales, something akin to a murder mystery and more await, and around every corner I couldn’t help but have a smile across my face.Ĭomparisons to Portal can’t be ignored, in both its presentation and delivery, but where that game unleashes an endless barrage of dry, dark wit in accompaniment to the puzzles, Superliminal’s approach meshes both narrative and gameplay far more closely. There’s a healthy dose of that awesome looking mechanic from the trailers, using perspective to adjust the size of objects in real-time, but there’s much more to look forward to inbetween. While we enter the experience under the guise of some experimental sleep treatment, things soon start taking a turn for the bizarre. It’s a game that challenges our perspective on things, and not strictly in the sense of what we see with our own eyes. I don’t know if I can recommend it enough. I’ll do my best to avoid spoiling stuff, but take this warning up front – Superliminal is one of the best games I’ve played this year, and is best played going in with as little prior knowledge as possible. Not because it isn’t good – far from it – but because so much of what makes it excellent is best left for the player to discover and experience. Superliminal is going to be one of the toughest reviews I think for me to date.
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